Syncopated Worlds: Play - Bioshock Infinite

We travel to the flying city of Colombia for our third Syncopated Worlds episode, as we take on Bioshock Infinite. We dig into the game’s lofty ambitions, and whether it manages to achieve them.

Note: Unfortunately, the vast majority of Clio’s audio for this episode was lost.

Topic: Bioshock Infinite, developed by Irrational Games and published by 2K Games. Published on the Playstation 3, Xbox 360, and Microsoft Windows in 2013

Intro / Outro Music: "Go Cart" Kevin MacLeod (incompetech.com)  Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

Summary Music: “Hand Balance Redux” Kevin MacLeod (incompetech.com)  Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/